Post by Dew on Dec 1, 2012 17:48:19 GMT -5
The Bow is one of the most tactical weapons in the Monster Hunter series. Although it is very versatile and has a wide range of options, it's not the weapon of choice for an amateur but rather a weapon of choice for a skilled hunter.
The Bow is a naturally fast weapon to use. Being able to attack and run is a common tactic when using a bow. Also, using the bow requires the knowledge of the monster's weakpoints and elemental weaknesses in order to ease the work of the bow wielding hunter taking it down. This is, of course, not a problem -- as there are a large number of elemental types at the hunter's disposal.
Last but not least, the use of charges and coatings allow a large set of options to use. A hunters choice of what charges and coatings he or she is going to use is very important.
Not only are the coatings important, but your armor skills as well. If you are using a bow, you don't want a bowgun skill, you want a bow skill. Some skills are an exception, like auto re-load. You don't have to put on your bow coatings. Just have them in your inventory.
Another good skill is hunger halved. It decreases the time it takes for your stamina to deplete. If you are charging your bows, you want time to aim and predict your monster's movement.
Another good skill for those who go on the elemental side is "Elemental Atk Up", and its effect is to boost fire, ice, dragon, water, and thunder elemental attacks. If you are in support and your buddies need the monster to stay still, you'll get a bow with Paralysis Coating. You can get "Abn. Status Atk Up", and it boosts Poison, Paralysis, and Sleep.
Information found in the Monster Hunter Wiki